Game Developer · Programmer · 3D Modeling

Hello, I'm
a GameDev and animator.

I work primarily with Godot Engine, creating 2D and 3D games, gameplay systems, and low-poly assets. I aim to develop lightweight, well-optimized projects with a unique identity.

Arthur Fernandes

Arthur Fernandes

Game dev · 2D & 3D animation

About

Who am i

I am a Brazilian game developer, programmer, and 3D artist. I work on transforming ideas into playable experiences, ranging from prototypes to full projects.

My main tool is Godot Engine, but I also use Crocotile3D and other technologies depending on project needs. I focus on performance, organization, and the development of reusable systems.

Languages
Português English Svenska 日本語
GitHub

Code & tools

My GitHub profile gathers personal projects, tools, and experiments developed over the last few years.

—

Repos

—

Followers

—

Since

View GitHub profile

Most used languages

Games

Things I've made

View gallery

A selection of personal projects, game jams, and professional work developed throughout my career.

Shattered Paradise
In progress

Shattered Paradise

Godot JR Dev · One More Turn Studios

A dungeon-crawling roguelike spanning Inferno, Purgatory, and Paradise | built in Godot by One More Turn Studios. I am part of the development team, testing systems and implementing mechanics.

roguelike godot studio
In progress

The Crimson Yule

Occultism Simulator

This game is an occult-themed living-world simulator where the player follows neither a linear story nor a predefined objective. Instead, they take on the role of an outsider in a dynamic village, defining their own identity while interacting with an environment that operates independently.

simulator godot
Watch on YouTube →
Fight Life Legacy
Worked on

Fight Life Legacy

Turn-based MMA RPG · Blade games

A turn-based fighting RPG about rising through the MMA ranks, training attributes, and following a story of legacy and mystery. I contributed during development.

rpg fighting studio steam
Talora Roll Desk
In progress

Talora Roll Desk

In development

Play your favorite RPG with friends on this open-source platform.

godot desk
Take it to Andromeda
Released

Take it to Andromeda

NES-style · 32 MB

A Gorillaz fan game for the Lost Cartridge Jam.

nes jam
Tiny 4 Bullets
Play in browser

Tiny 4 Bullets

4 players, online

Play with 4 friends and get the train to its destination.

multiplayer 4p
Beak and Pulp
In progress

Beak and Pulp

Adventure

An island hidden in the middle of the ocean. No outsider has ever set foot on this island, until now...

adventure
Chip Keyboard
Released

Chip Keyboard

38 MB

A rhythm game where you press keys to stay alive.

rhythm
Animation

Animation portfolio

Character intros, cutscenes, and motion work brought to life in Godot.

Commander Amelia

Character intro

An animated character introduction built in Godot, showcasing personality, timing, and scene composition.

2d character intro
Watch on YouTube →
3D Modeling

Crocotile 3D

I produce low-poly models using Crocotile3D, a tile-based tool that allows for the creation of lightweight, stylized game assets. The result is a consistent aesthetic with excellent performance.

Banana Duck
Web

Websites too

I also develop responsive web applications, prioritizing performance, accessibility, and streamlined interfaces.

I worked at the Civil House of the State of Rio de Janeiro, developing institutional websites, graphic materials, and audiovisual content for government communication.

Official websites | responsive, accessible, and truly functional.

Layouts and visuals for institutional digital assets.

Planned, filmed, and edited institutional videos.

Web development
Contact

Let's work together

I'm available for game development, programming, 3D modeling, and indie project collaborations.

Send an email
itch.io
arthurfernandes.developer@gmail.com